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Overload+Increasing Production

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Overload+Increasing Production Empty Overload+Increasing Production

Post  Maillig on Fri Jun 24, 2011 12:09 pm

I found that with production increasing buildings (i.e. glassblower) and overload you can get a lot more stuff while still having 1 worker:1 unit ratio. In other words overload is usually not worth it, but since you get a bonus for every work it becomes highly usable in right numbers.
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